Fit a Pair surface memo
Fit a pair surface memo,
is a real exception among the many memory variants. The differently designed surface makes it challenging to find the right pair. With a small cloth bag, the game could also be expanded to include a tactile game.
Players: 2-4
Material: solid beech wood, untreated
Dimensions of game pieces: W/H/D: 11.5 x 0.7 x 6 cm
Contents: 28 solid beech wood pieces = 2 x 7 pairs
Playing time approx. 5-10 minutes
Recommended age: from 5 years
1. Game variant for beginners
Aim of the game
The first person to put down all of their pieces by finding the pairs or who has the fewest pieces at the end of the game is the winner.
The beginning
All pieces are spread out on the table face down and mixed well. Then each player takes 4 pieces and places them in front of them with the picture facing them so that the other players cannot see their pictures.
The game process
One of the players turns over one of the pieces remaining on the table. If he thinks that none of his pieces fits on the turned over piece, it is immediately the next player's turn.
If he thinks that one of his four pieces fits on the turned over piece, he tries to put it on.
The piece fits
The player can turn over another piece from the table and decide again to put one of his pieces on. He can repeat this until he has his last piece and can thus win the game in one move.
The stone does not fit
The player must pick up his stone and the one that has been revealed and it is the next player's turn.
The next player can turn over one of the stones on the table and must decide whether one of his stones fits on one of the turned over stones on the table.
Note!
If a player has decided to place one of his stones by taking it in his hand, he must place it on one of the face-up stones in one attempt!
If all the pieces on the table have been turned over and none of the players has been able to give up all of their stones, the moves continue without turning them over until no more moves are possible.
The player with the fewest pieces wins the game.
2nd game variant for professionals who already know the pairs of pieces that belong together very well.
Aim of the game
Whoever collects the most pairs of pieces wins.
The beginning
All the pieces are spread out on the table face down and mixed well
The course of the game
All players can turn over a piece of their choice at the same time and leave it face up. Then all players can simultaneously turn over any piece with one hand and decide whether it fits on one of the face-up pieces.
If he thinks that the piece doesn't fit anywhere, he puts it back on the table face down. If he puts the piece on the other, that counts as an attempt.
The piece fits
The player takes the resulting pair and can turn over a new piece and continue playing.
The piece doesn't fit
The player puts the piece back face down and if he already has pairs of pieces, he must also put one of his pieces back face down on the table. So there are always exactly as many pieces face up as there are players involved!
Caution!
This game variant is about speed, quickly recognizing the pictures and reacting when placing the pieces. If you don't know the pairs of pieces very well, it's better to choose the first game variant!
When no more pairs can be put together, each player counts his pieces and the number.
is a real exception among the many memory variants. The differently designed surface makes it challenging to find the right pair. With a small cloth bag, the game could also be expanded to include a tactile game.
Players: 2-4
Material: solid beech wood, untreated
Dimensions of game pieces: W/H/D: 11.5 x 0.7 x 6 cm
Contents: 28 solid beech wood pieces = 2 x 7 pairs
Playing time approx. 5-10 minutes
Recommended age: from 5 years
1. Game variant for beginners
Aim of the game
The first person to put down all of their pieces by finding the pairs or who has the fewest pieces at the end of the game is the winner.
The beginning
All pieces are spread out on the table face down and mixed well. Then each player takes 4 pieces and places them in front of them with the picture facing them so that the other players cannot see their pictures.
The game process
One of the players turns over one of the pieces remaining on the table. If he thinks that none of his pieces fits on the turned over piece, it is immediately the next player's turn.
If he thinks that one of his four pieces fits on the turned over piece, he tries to put it on.
The piece fits
The player can turn over another piece from the table and decide again to put one of his pieces on. He can repeat this until he has his last piece and can thus win the game in one move.
The stone does not fit
The player must pick up his stone and the one that has been revealed and it is the next player's turn.
The next player can turn over one of the stones on the table and must decide whether one of his stones fits on one of the turned over stones on the table.
Note!
If a player has decided to place one of his stones by taking it in his hand, he must place it on one of the face-up stones in one attempt!
If all the pieces on the table have been turned over and none of the players has been able to give up all of their stones, the moves continue without turning them over until no more moves are possible.
The player with the fewest pieces wins the game.
2nd game variant for professionals who already know the pairs of pieces that belong together very well.
Aim of the game
Whoever collects the most pairs of pieces wins.
The beginning
All the pieces are spread out on the table face down and mixed well
The course of the game
All players can turn over a piece of their choice at the same time and leave it face up. Then all players can simultaneously turn over any piece with one hand and decide whether it fits on one of the face-up pieces.
If he thinks that the piece doesn't fit anywhere, he puts it back on the table face down. If he puts the piece on the other, that counts as an attempt.
The piece fits
The player takes the resulting pair and can turn over a new piece and continue playing.
The piece doesn't fit
The player puts the piece back face down and if he already has pairs of pieces, he must also put one of his pieces back face down on the table. So there are always exactly as many pieces face up as there are players involved!
Caution!
This game variant is about speed, quickly recognizing the pictures and reacting when placing the pieces. If you don't know the pairs of pieces very well, it's better to choose the first game variant!
When no more pairs can be put together, each player counts his pieces and the number.
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